ComfyUI: Let's improve the skin texture of our consistent character
TLDRIn this video, the creator focuses on enhancing the skin quality of a main character using the model Epic Photog GASM. Starting with a serene landscape and a CGI doll, the tutorial progresses by adding a character's face using the IP adapter Face ID and connecting it to the model pipeline. The Face ID V2 and Laura stack from Comal Custom are utilized to improve the facial features, with the weight set to 0.8. Further refinement is achieved with the Face Detailer node from Impact Pack, and a distinct variational autoencoder (VAE) is used for quality enhancement. The video concludes with the application of Civit AI's Laura to add texture and naturalness to the skin, showcasing a before and after comparison to demonstrate the improvements.
Takeaways
- 🎥 The video focuses on improving the skin quality of a main character using a specific workflow.
- 🌟 The character is developed from scratch, not relying on previous videos.
- 🚀 The workflow starts with the default settings and builds upon them.
- 🌄 The backdrop is a serene landscape with a young lady posing, aiming for high quality and sharpness.
- 🤖 The initial character model is replaced with a more realistic one using the IP adapter and Face ID.
- 🎶 Face ID version two is used, connected through specific nodes in the pipeline.
- 💻 The Face ID V2 requires a Laura stack from Comal Custom, which can be downloaded from the manager.
- 🔧 The weight of the Laura stack is set to 0.8 for the initial attempt.
- 👁️ The Impact pack's Face Detailer node is used to refine the eyes and face of the character.
- 🔍 The character's skin details are further enhanced using Lura sliders and additional Lura stacks.
- 📈 The final result shows a more textured skin appearance with more natural-looking spots.
Q & A
What is the main focus of the video?
-The main focus of the video is to improve the skin quality of the main character using a specific model called Epic Photogrammetry.
What is the default workflow being loaded at the beginning of the video?
-The default workflow being loaded is not explicitly named in the transcript, but it is implied to be a standard process for character development in the software being used.
Which model is being used for the character's face in this tutorial?
-The model being used for the character's face is Face ID version two.
What is the purpose of the Laura stack in the process?
-The Laura stack is used to enhance the character's face by applying a custom node from Comal that improves the facial features.
How is the weight of the Laura stack set?
-The weight of the Laura stack is set to 0.8.
What is the role of the Face Detailer node from Impact pack?
-The Face Detailer node is used to refine the eyes and face of the character, improving the detail level.
What issue was encountered with the bus node?
-The issue encountered with the bus node was that it did not have named connections, which can make the workflow less clear.
What is a Variational Autoencoder (VAE) used for in this context?
-A Variational Autoencoder (VAE) is used to achieve a slight enhancement in quality, presumably of the character's skin texture.
How is the Ultraviolet Detector Provider used in the process?
-The Ultraviolet Detector Provider is used from the Impact pack to enhance the details in the character's eyes.
What is the result of using the second Lura Skin slider V10?
-The result of using the second Lura Skin slider V10 is a more textured skin appearance with more natural-looking spots.
What is the final step taken to refine the character's image?
-The final step is to use a global sampler from the Inspire pack for all the samplers in the workflow to make further refinements without drastically changing the image.
Outlines
🎨 Character Skin Quality Improvement
The video begins with an introduction to enhancing the skin quality of the main character, starting fresh and using the default workflow. The focus is on trying out the Model Epic Photogram, starting with a serene landscape and an ugly CGI doll. The character's face is added using the IP adapter and Face ID Connect node, with the Face ID V2 set to Laura. The Laura stack from Comal Custom is applied, and the weight is adjusted to 0.8. The results are promising, and further refinement is done using the Face Detailer node from Impact Pack. A distinct variational autoencoder (VAE) is used for slight quality enhancement, and negative prompts are set to avoid inappropriate content. The eyes are detailed using the Ultra Litic Detector Provider, and the final result is compared to the initial state.
🖌️ Enhancing Skin Texture and Details
The second paragraph discusses the results of the skin texture enhancement. The skin appears more textured, and spots look more natural. Another Laura Skin slider, V10, is tried with a waiter of 0.65. The Lura switch was initially off, which is corrected, and the shininess around the forehead is noted as looking good. A second case sampler is added after the Face Detailer, with the Vay and code adjusted, and denoise lowered to avoid over-changing the image. A global sampler is used for all Samplers, which comes from the Inspire pack. The outcome of the second pass is presented for viewers to decide which version they prefer. The video concludes with a thank you for watching and an invitation for feedback in the comments.
Mindmap
Keywords
💡Skin Quality
💡Character
💡Model Epic Photog Gasm
💡Face ID
💡Laura Stack
💡Face Detailer
💡Variational Autoencoder (VAE)
💡Litacic Detector Provider
💡Civit AI
💡Global Sampler
💡Denoise
Highlights
The video focuses on improving the skin quality of a main character using a specific workflow.
The character has been followed in previous videos, but this tutorial starts fresh for newcomers.
The workflow begins by loading the default setup and developing from there.
The model 'Epic Photog Gasm' is being tested for the first time in this video.
A serene landscape is used as the backdrop for the character, which is high quality and sharp.
The character's face is added using the IP Adapter Face ID and connected through the model pipeline.
Face ID version two is utilized, which requires a Laura stack from Comal Custom.
The weight of the Laura stack is set to 0.8 for the initial test.
The results from the 'Epic Photog Gasm' model are surprisingly good, especially in comparison to previous attempts.
The Face Detailer node from Impact Pack is used to refine the eyes and face.
A distinct Variational Autoencoder (VAE) is used for slight enhancements in quality.
Negative prompts are set to avoid generating content that is not suitable for YouTube.
The Ultr Litic Detector Provider is used for eye detailing.
After using the Face Detailer, the eyes look more detailed and natural.
Lura Skin Slider V10 is applied to enhance skin details and make spots on the skin look more natural.
A second Lura stack is added after the Face Detailer for further refinement.
The denoise level is adjusted to ensure the image is not overly altered at this stage.
A global sampler is used for all samplers in the final refinement step.
The final result showcases a more textured skin appearance with improved shininess around the forehead.