Stable Diffusion AnimateDiff For SDXL Released Beta! Here Is What You Need (Tutorial Guide)
TLDRThe video tutorial introduces an update to the AnimateDiff custom node in Comfy UI, which now supports the SDXL model. The host guides viewers through downloading the SDXL V10 beta model from Hugging Face and integrating it into the Comfy UI. They also discuss the process of using the new model alongside the Hot Shot XL FPS 16 model, comparing their performance in creating AI animations. The video demonstrates the workflow for generating animations with both models, highlighting the smoothness and flicker-free nature of the SD 1.5 model. The host expresses excitement for future updates and the potential of AnimateDiff in revolutionizing AI animation, inviting viewers to join their Patreon community for more in-depth exploration.
Takeaways
- 🎉 The AnimateDiff custom node in Comfy UI now supports the SDXL model, which is a significant update from the previous 16fps model.
- 🔍 The new AnimateDiff SDXL Beta model is from Hugging Face and is currently in beta, offering an exciting opportunity to explore its capabilities.
- 📚 The download process for the SDXL V10 Beta model is straightforward, with a link provided in the video description for viewers to access.
- 📁 It's important to save the model files into the AnimateDiff folder within Comfy UI's custom nodes, specifically in the 'models' subfolder.
- 🔄 After downloading, refreshing Comfy UI will display the new SDXL V10 Beta model, indicating successful installation.
- 📈 The tutorial covers how to configure the checkpoint loader for the SDXL and VAE models, as well as the control net model.
- 🔍 The Diffusers EXL line art model is also required for the workflow, emphasizing the importance of detailed setup for optimal results.
- 📊 The script highlights the need to select the correct model and settings within the AnimateDiff group for the best results.
- 📈 The testing phase involves using a range of 0.5 to 0.55 in control net strength, which is a crucial parameter for the animation process.
- 🎥 The video demonstrates the process of switching between different models, such as the Hot Shot XL model, within the Comfy UI.
- 📈 The AnimateDiff loader has an option to apply V2 models, which is noted to perform better in the presenter's experience.
- 🏆 The comparison between the AnimateDiff SDXL Beta model and the Hot Shot XL model shows a preference for the former due to its flicker-free body movements.
- 🌟 The SD 1.5 model with AnimateDiff settings is praised for its smooth animations, showcasing the potential of AI in creating detailed and realistic animations.
- 🚀 The presenter expresses excitement for future updates of the AnimateDiff SDXL model, hinting at improvements in image frame resolution and realism.
- 💡 The custom node's ability to create longer animation videos is highlighted as a significant advantage over traditional short animation clips.
- 💻 High-end graphics cards are recommended for users interested in creating flicker-free AI animations, pointing to the hardware requirements for this workflow.
Q & A
What is the topic of the video?
-The video is about the new update to the Anime Diff custom node in Comi UI, which now supports the SDXL model.
What is the name of the model that was previously discussed?
-The previously discussed model was the Hot Shot XL FPS 16 version.
What is the name of the new animation model from Animate Diff Hugging Face?
-The new animation model is called SDXL V10 Beta.
Where can viewers find the download link for the SDXL V10 Beta model?
-The download link for the SDXL V10 Beta model is provided in the video description.
What is the first step in using the new model?
-The first step is to download the Animate Diff SDXL Beta model and save it in the Animate Diff folder inside the Comi UI custom nodes.
How does one ensure the new model appears in Comi UI?
-After the download is complete, one should go to Comi UI and hit the refresh button to see the SDXL V10 Beta model.
What additional model is needed for the workflow?
-An additional model needed is the SDXL line art model.
What is the significance of the VAE model in the process?
-The VAE model is used for the checkpoint model, which is necessary for the line art Animate Diff SDXL in the beta schedule.
What option was found to improve the performance in the Animate Diff loader?
-Enabling the 'apply V2 models' option in the Animate Diff loader was found to improve performance.
Which model does the speaker prefer between the Animate Diff SDXL Beta model and the Hot Shot XL model?
-The speaker prefers the Animate Diff SDXL Beta model.
What is the speaker's opinion on the SD 1.5 model with Animate Diff settings?
-The speaker finds the SD 1.5 model with Animate Diff settings to be incredibly smooth and is excited for the upcoming updates.
What is one of the advantages of using the custom node for AI animation?
-One of the advantages is the ability to create animation videos that are longer than the typical 6-8 seconds.
Outlines
🚀 Introduction to the Animate Diff SDXL Beta Model Update
The video begins with an introduction to a new update for the Animate Diff custom node in Comi, which now supports the SDXL model. The host expresses excitement about the update and mentions that it's their first time trying out the beta version. They guide the viewers through the process of downloading the SDXL V10 beta CPT model and the SDXL line art model from Hugging Face, and how to integrate these models into the Comi UI custom nodes. The video also covers the necessary steps to configure the checkpoint loader and animate diff loader for the new models.
🎬 Testing the Animate Diff SDXL Beta and Hot Shot XL Models
The host proceeds to test the new Animate Diff SDXL beta model and compares it with the Hot Shot XL model. They discuss the settings used for both models, including the control net strength and the text prompt. The video demonstrates the process of generating an animated video using the Hot Shot XL model and shares the host's opinion that the Animate Diff SDXL beta model performs better. The host also mentions the smoothness of the SD 1.5 model with Animate Diff settings and expresses anticipation for future updates. They highlight the potential of Animate Diff in AI animation and the ability to create longer animation videos, and invite interested viewers to join their Patreon community for more information.
Mindmap
Keywords
💡Stable Diffusion
💡AnimateDiff
💡SDXL Model
💡Comfy UI
💡Checkpoint Loader
💡Control Net
💡Line Art
💡Beta Version
💡High Shot XL
💡Flicker-Free AI Animations
💡Patreon Community
Highlights
The Anime Diff custom node in Comi UI now supports the SDXL model.
The SDXL model is an improvement over the previous 16fps model.
The new SDXL Beta model from Animate Diff and Hugging Face is currently in beta.
The download process for the SDXL Beta model is straightforward.
The SDXL V10 Beta model is available for download and use.
The OG Stable Diffusion 1.5 model is also suggested for download.
Users should save model files into the Animate Diff folder within Comi UI custom nodes.
After downloading, users need to refresh the Comi UI to see the new model.
The Checkpoint Loader in Comi UI needs to be set to SDXL and Animate Diff SDXL Beta.
A new Control Net model is also required for the workflow.
The Diffusers EXL line art model can be downloaded for use.
The Animate Diff SDXL Beta model is selected within the Animate Diff group for the model name.
The Apply V2 models option in the Animate Diff loader is recommended for better performance.
The generation process can be monitored through the command prompt window.
The Animate Diff SDXL Beta model is preferred over the Hot Shot XL model for flicker-free animations.
The SD 1.5 model with Animate Diff settings provides incredibly smooth animations.
The Animate Diff custom node is considered a game-changer in AI animation.
The custom node allows for creating longer animation videos beyond the typical 6-8 seconds.
High-end graphics cards are recommended for handling the greater processing demands of longer animations.
The Patreon community offers more information on this workflow for creating flicker-free AI animations.