Math with Gestures using AI

Murtaza's Workshop - Robotics and AI
30 May 202455:23

TLDRThe video presents a unique project that combines math, gestures, and AI to solve mathematical problems and play games. It demonstrates how to create a program that detects hand gestures to draw mathematical figures or equations, which are then interpreted by an AI model to provide solutions or guesses. The tutorial covers setting up the environment, using mediapipe for hand tracking, and Google's Gemini API for AI interaction, all accessible for free. The result is an interactive and educational tool that simplifies complex mathematical concepts.

Takeaways

  • 📚 The project aims to create a 'Math Gesture Program' that uses hand gestures to interact with an AI model to solve mathematical problems.
  • 🤲 The concept involves detecting hand gestures and using them to initiate actions, such as drawing a mathematical problem for the AI to solve.
  • 🔍 The video demonstrates using 'CV Zone' for hand detection and 'Google Gemini' as the AI model to interpret the drawings and provide solutions.
  • 💻 The development process is broken down into parts: hand detection, drawing, sending data to the AI model, and creating an interactive app.
  • 🖌️ For the drawing aspect, the script explains creating a canvas to overlay on the webcam feed and drawing lines based on hand movements.
  • 🔧 The script provides a step-by-step guide on setting up the environment, installing necessary libraries, and writing the code for each part of the project.
  • 🔗 The integration of the AI model involves sending the canvas image to Google's AI API and receiving a response that solves the drawn mathematical problem.
  • 📈 The video shows real-time interaction where the user can draw a problem, and the AI provides the answer, demonstrating the system's capability to understand and solve various math queries.
  • 🎨 Additional features like erasing the canvas or changing the problem are also discussed, enhancing the user experience.
  • 🌐 The final part of the script introduces using 'Streamlit' to create a web app that allows users to draw math problems and get solutions directly in a browser.
  • 🎉 The project concludes by emphasizing the ease of use, the potential for educational applications, and the excitement of combining computer vision with AI for intuitive problem-solving.

Q & A

  • What is the main idea behind the 'Math with Gestures using AI' project?

    -The project aims to create a math gesture program where users can draw mathematical problems or shapes using hand gestures, which are then recognized by an AI model to provide solutions or interpretations.

  • How does the hand detection part of the project work?

    -The hand detection uses the CV Zone library, which is a wrapper for the mediapipe hand tracking module provided by Google. It detects the hand, the number of fingers up, and the distance between the fingers.

  • What is the role of the drawing part in the project?

    -The drawing part involves creating a canvas to overlay on the main image from the webcam. It allows users to draw mathematical figures or equations using hand gestures, which are then captured as an image to be sent to the AI model.

  • Why is Google Gemini API chosen for the AI model in this project?

    -Google Gemini API is chosen because it is a free version that provides a good response rate and is accessible for everyone, unlike the paid Open AI API.

  • How can the AI model interpret the drawings sent to it?

    -The AI model, using the Gemini API, can interpret the drawings by analyzing the image data sent to it, along with any additional text data that provides context about the drawing.

  • What is the purpose of the app creation in the project?

    -The app creation is meant to provide a user-friendly interface for users to easily draw, send their drawings to the AI model, and receive responses without needing to interact with the code directly.

  • How does the project handle the real-time drawing and updating of the image?

    -The project uses a combination of the webcam feed and a canvas overlay. The canvas is updated in real-time as the user draws, and the image is refreshed every second to capture the latest drawing.

  • What is the significance of the 'send to AI' function in the project?

    -The 'send to AI' function is crucial as it takes the final canvas image and sends it to the AI model for interpretation. It triggers the AI to generate a response based on the drawing.

  • How can the project be expanded or modified for additional features?

    -The project can be expanded by adding more complex hand gestures, integrating different AI models for various interpretations, or creating a mobile app for broader accessibility.

  • What is the potential educational value of the 'Math with Gestures using AI' project?

    -The project has high educational value as it can help users visualize and solve mathematical problems in an interactive way, making learning more engaging and intuitive.

Outlines

00:00

📐 Introduction to Math Gesture Program

The script introduces a project to create a math gesture program using AI. The concept involves hand gestures to draw problems, which the AI will then solve. The project is divided into parts: hand detection, drawing logic, AI integration, and creating an app. The video demonstrates the use of Canva for planning and mentions tools like Google's MediaPipe for hand tracking and Google Gemini for AI model interaction.

05:02

🔧 Setting Up the Development Environment

The paragraph details the setup of the PyCharm IDE and installation of necessary libraries such as OpenCV and CV Zone for hand detection. It guides through creating a 'main.py' file and setting up the virtual environment for Python package installation. The focus is on detecting hand gestures using CV Zone's hand tracking module.

10:03

🤲 Hand Detection and Drawing Logic

This section explains the process of detecting hands and fingers using the CV Zone library. It covers the logic for drawing on the screen when specific hand gestures are made, such as when only the index finger is up. The script discusses creating functions to handle hand info and drawing on a canvas, which is initially set to the main webcam image.

15:04

🎨 Refining the Drawing Functionality

The script delves into refining the drawing feature by creating a function to get hand info and another for drawing. It discusses handling the canvas, which initially starts as 'None', and only creates a black canvas when needed. The drawing logic is explained, including checking the number of fingers up and drawing lines between landmarks of the hand.

20:07

🖼️ Canvas Management and Real-time Drawing

The paragraph discusses managing the canvas for drawing and merging it with the webcam image. It explains creating a canvas initially set to 'None' and updating it when the hand is detected. The script also covers real-time drawing, flipping the image for correct orientation, and overlaying the canvas on the main image for a visual representation of the drawing.

25:09

🔗 Integrating AI with the Drawing App

This section outlines the process of integrating the AI model from Google Gemini with the drawing app. It covers obtaining an API key, installing the necessary Python package for Gemini, and writing functions to send the canvas image to the AI for processing. The goal is to have the AI respond to the drawing, such as solving math problems.

30:09

📈 Testing AI Integration and Sending Images

The script describes testing the AI integration by sending text queries to the Gemini model and receiving responses. It then moves on to sending the canvas image as a PIL format to the AI, converting the canvas from a numpy array to the required format. The paragraph also discusses handling the AI's response and displaying it within the app.

35:11

🛠️ Adding Features for Canvas Reset and Streamlit Setup

The paragraph introduces a feature to reset the canvas when all fingers are up, allowing users to start over with their drawings. It also covers setting up the Streamlit framework to create a user interface for the app, making it visually appealing and easy to interact with the webcam and receive answers from the AI.

40:14

🔧 Finalizing the Streamlit App and Testing

This section details the final touches for the Streamlit app, including setting up a checkbox to control the webcam and creating placeholders for displaying the webcam feed and AI responses. The script discusses running the app and ensuring that it can handle drawing, erasing, and sending math problems to the AI for solutions.

45:15

🎉 Demonstrating the Completed Math Gesture App

The final paragraph showcases the completed math gesture app in action. It demonstrates solving math problems by drawing them and receiving answers from the AI. The script also suggests future enhancements like allowing the AI to guess drawings or narrate solutions, emphasizing the project's potential for educational and interactive applications.

50:16

👋 Conclusion and Encouragement for Sharing

The script concludes by encouraging viewers to like, share, and look forward to the next project. It highlights the accessibility and potential of the technology used in the math gesture app, which is available for free and offers ample room for experimentation before scaling up to commercial projects.

Mindmap

Keywords

💡Math Gestures

Math Gestures refer to the use of hand movements to represent mathematical operations or concepts. In the context of the video, the creator is developing a program where hand gestures are used to draw mathematical figures or equations, which are then interpreted by an AI model to provide solutions or answers. For example, the script mentions creating a triangle with missing sides, which the AI is able to solve after the gesture is made.

💡AI Model

An AI Model, or Artificial Intelligence Model, is a system designed to perform tasks that typically require human intelligence, such as understanding complex patterns or solving problems. In the video, the AI model is used to interpret drawings made through hand gestures and to provide solutions to mathematical problems. The script discusses using Google's Gemini AI for this purpose.

💡Hand Detection

Hand Detection is a computer vision technology that enables the identification and tracking of hands in real-time. The script describes using a technology to detect hands for the purpose of creating gestures that will be translated into mathematical drawings. This is a crucial first step in the process of using Math Gestures.

💡Drawing

In the script, Drawing refers to the act of creating visual representations of mathematical concepts using hand gestures. The process involves overlaying these drawings onto a canvas, which is then sent to the AI model for interpretation. For instance, the script mentions drawing a triangle and numbers to represent a math problem.

💡Canvas

A Canvas, in this context, is a digital space where the hand-drawn gestures are captured and displayed. The script describes creating a canvas to overlay the webcam feed with the user's drawings, which allows for the visual representation of the math gestures before they are sent to the AI for analysis.

💡API Key

An API Key is a unique code used to authenticate requests to an API, or Application Programming Interface. In the video script, the creator discusses obtaining an API key for Google's AI services to enable the sending of data and the reception of responses from the AI model.

💡Google Gemini

Google Gemini is the name of the AI model used in the video for processing the hand-drawn gestures into understandable mathematical data. The script mentions using Gemini to send the canvas data and receive responses to the math-related queries.

💡Streamlit

Streamlit is an open-source library used for quickly creating custom web apps for machine learning and data science. In the script, Streamlit is used to build the app interface for the math gesture project, allowing users to interact with the webcam, draw on the canvas, and receive answers from the AI.

💡Webcam

A Webcam is a digital camera that captures images, which can be sent to a computer for real-time display. In the video, the webcam is used to capture the hand gestures made by the user, which are then translated into drawings on the canvas for the AI model to interpret.

💡Gesture Recognition

Gesture Recognition is the ability of a system to identify and interpret human gestures. In the context of the video, gesture recognition is used to detect hand movements that correspond to mathematical symbols or operations, which the AI model then uses to provide solutions to math problems.

💡Real-time Processing

Real-time Processing refers to the ability of a computer system to process input data immediately as it is received, without any noticeable delay. The script describes the system's capability to provide real-time feedback on the math gestures, allowing users to draw and receive answers instantly.

Highlights

Creating a math gesture program using AI to interpret hand gestures and drawings.

The AI model can solve math problems and identify drawings related to math.

Using hand tracking for gesture detection with the help of Google's MediaPipe.

Developing the program in parts: hand detection, drawing, AI model integration, and creating an app.

The project will allow users to draw a math problem, which the AI will then solve.

The use of CV Zone as a wrapper for hand gesture detection to simplify the process.

Installing necessary libraries via PyCharm IDE or command prompt for project setup.

Writing Python code to detect hands and distinguish between left and right hands.

Adjusting camera settings for better hand tracking and detection.

Creating a function to encapsulate hand detection logic for reuse.

Implementing a drawing feature that activates when specific hand gestures are detected.

Using a canvas to overlay drawings on the video feed without affecting the original image.

Integrating Google Gemini API to interpret the drawings and provide solutions or responses.

Setting up a Streamlit app to create a user interface for the math gesture program.

Adding functionality to reset the canvas and start a new drawing or problem.

Demonstrating the ability of the AI to solve various math problems drawn by users.

The potential to expand the program to guess drawings or explain math solutions.

Providing a hands-on, interactive way to engage with math problems using gestures.

The project's innovative use of AI for educational purposes in math problem-solving.