Leap Motion Co-Founders Talk ‘Dragonfly’ Made-for-VR Motion Input Camera
TLDRIn this CES 2015 interview, Leap Motion co-founders David and Michael discuss their Dragonfly prototype, a made-for-VR motion input camera. They explain its enhanced features, such as greater-than-HD resolution, RGB and infrared pixels, and its potential for integration into VR headsets. The conversation covers how Dragonfly can improve VR/AR experiences with better hand tracking and user interfaces. The co-founders emphasize the importance of embedding the technology in consumer devices, highlighting the software-driven evolution of Leap Motion's offerings and the ongoing innovation in the VR space.
Takeaways
- 🐉 Dragonfly is a Leap Motion prototype designed for VR with high-resolution RGB and infrared pixels.
- 🛠️ The device showcases new UI concepts, allowing for holographic interfaces controlled by hand gestures.
- 👾 Leap Motion aims to innovate input methods in VR, seeing a significant need and opportunity in the market.
- 💡 The realization of VR's potential led Leap Motion to develop technology that could define interaction with VR devices.
- 💰 Embedding the technology directly into VR headsets is more cost-effective than selling it as a separate peripheral.
- 🔄 Dragonfly is not just a Gen 2 Leap, but a prototype indicating the direction of Leap Motion's VR technology.
- 👐 The prototype includes RGB cameras, enhancing the sense of realism and interaction possibilities in VR.
- 🔄 Dragonfly allows for a wider field of view and experiments with different camera configurations for optimal VR experience.
- 🔧 The importance of software in Leap Motion's technology is emphasized, with hardware being less of a bottleneck.
- 🔄 Leap Motion is actively researching and improving hand tracking and gesture recognition for VR applications.
- 📅 Expect more announcements and availability of Dragonfly in the coming months through various VR headset partnerships.
Q & A
What is the Dragonfly sensor that Leap Motion is showcasing at CES 2015?
-The Dragonfly sensor is an internal OEM prototype by Leap Motion with greater-than-HD resolution, featuring RGB and infrared pixels. It is designed for VR and AR applications, offering enhanced hand tracking and user interface features.
How does Dragonfly differ from the current Leap Motion sensor?
-Dragonfly includes RGB cameras in addition to infrared, providing a color view of the real world. It also features a wider field of view and an adjustable baseline, allowing for better tracking at further distances and a more immersive experience in VR environments.
Why is Leap Motion focusing on VR and AR technologies?
-Leap Motion sees VR and AR as emerging platforms with an increasing need for new input methods. As the input standards for VR are still being defined, Leap Motion aims to help shape how users interact with these devices by providing advanced hand-tracking technology.
What are the benefits of integrating Dragonfly directly into a VR headset?
-Integrating Dragonfly into a VR headset reduces the overall cost compared to selling it as a separate peripheral. It also improves the form factor and functionality, as the embedded system can offer features not possible in standalone devices.
Is Dragonfly considered the next generation of Leap Motion technology?
-No, Dragonfly is considered a prototype similar to Crescent Cove. It’s an experimental platform that showcases what Leap Motion is working on for VR, but it isn’t officially a second-generation product.
What are some new UI features that Leap Motion is developing for VR with Dragonfly?
-Leap Motion is working on a holographic interface that appears on the user’s arm, allowing for complex setting tweaks, time-checking, and quick pass-through switching between the virtual and real world.
How does the RGB camera in Dragonfly enhance the VR experience?
-The RGB camera allows users to see the real world in color, making it feel more natural and immersive when interacting with both the real and virtual worlds simultaneously. It also encourages deeper integration between virtual and physical elements.
What is Leap Motion’s strategy regarding hand tracking in VR devices?
-Leap Motion believes that hand tracking will become a standard feature in VR devices, and they are working with OEMs to ensure that their technology is embedded in future headsets. This reduces the need for separate peripherals and improves the overall user experience.
What challenges does Leap Motion face with hand tracking in VR?
-One challenge is tracking hands when they leave the field of view of the sensors. Leap Motion is exploring solutions such as wider field-of-view sensors and memory-based tracking to maintain hand position even when not in sight.
When can people expect more updates or releases related to Dragonfly?
-Leap Motion plans to make more announcements over the coming months about partners integrating Dragonfly into their devices. They will continue sharing it with developers and the broader community as the technology evolves.
Outlines
🎥 Introduction to Leap Motion at CES 2015
In this opening segment, Ben from Road to VR introduces the audience to the Leap Motion showcase at CES 2015. Ben speaks with David and Michael from Leap about their latest technology, specifically the Dragonfly sensor prototype. This device offers high-definition resolution with RGB and infrared pixels, enabling interesting VR/AR applications. The conversation touches on new user interface (UI) elements for developers, including holographic interfaces for more immersive control over VR/AR settings.
🕹 Leap Motion’s Strategic Shift to VR
Michael discusses Leap Motion's growing focus on virtual reality (VR) and why the company sees VR as a major opportunity. They recognized the potential of Leap’s input technology as a key tool in the evolving VR space. Michael explains the excitement around VR development and how Leap’s technology can help define new methods of interaction with VR devices. The conversation highlights the aim to embed Leap sensors directly into VR headsets for a seamless user experience and cost efficiency, rather than relying on peripheral attachments.
💡 Embedding Leap Motion into VR Headsets
The discussion moves into the advantages of embedding Leap Motion directly into VR headsets, including cost reduction and the ability to add features that aren't feasible with standalone peripherals. Michael mentions that embedding the technology helps developers by ensuring more users have access to Leap’s hand-tracking capabilities. Embedding also allows manufacturers to present a complete, integrated device to consumers, avoiding the limitations of external peripherals.
🔮 The Future of Hand Tracking in VR
Michael continues by discussing the future of the Dragonfly sensor and Leap Motion’s hand-tracking technology. He explains that Dragonfly is a prototype and not necessarily a second generation of Leap, but rather part of ongoing internal experiments. Michael emphasizes that Leap Motion’s core strength lies in software, which is continuously evolving, and that even current hardware peripherals will benefit from future software updates.
👁️ Hand Tracking, Field of View, and Sensor Suite
The conversation delves deeper into the technical advancements of the Dragonfly prototype. The Dragonfly includes RGB cameras, enhancing the immersive experience by allowing users to see the world in color. This creates a more realistic experience compared to infrared-only systems. The broader field of view provided by Dragonfly allows for more comprehensive hand-tracking, even when users extend their hands beyond the immediate vicinity. Michael also notes that the future could involve multiple cameras to achieve an even wider range of tracking.
⚙️ The Importance of Software in Hand Tracking
Michael explains that while hardware is important, Leap Motion’s true innovation comes from its software. The company is focused on improving hand-tracking precision and interaction through software advancements. Software enhancements are key to bridging the gap between physical hand movements and virtual interactions, ensuring accuracy when touching surfaces and other virtual objects. These updates will also apply to the current Leap peripheral, which continues to evolve with new software features.
🌈 Realistic Mixed Reality with RGB Cameras
The introduction of RGB cameras in the Dragonfly sensor makes the VR/AR experience more convincing by allowing users to see the real world in color, which helps blend virtual and actual environments. Michael discusses how this creates opportunities for mixed reality experiences, where users can interact with both digital and physical elements simultaneously. The RGB feature enhances immersion, making it easier for users to perceive the virtual world as part of their surroundings.
🛠️ Engineering VR for Human Vision and Interaction
Michael describes how Dragonfly is tailored for VR, with design considerations like human vision baseline and wider field of view to improve tracking at greater distances. The baseline between cameras, similar to the inter-pupillary distance (IPD) in human vision, enhances hand-tracking performance when users reach out in VR. This is a major improvement over earlier Leap peripherals, which had limitations in tracking hand movements over longer distances.
🔍 Wider Field of View and Future Possibilities
The conversation shifts to the challenges of maintaining accurate hand tracking, especially when hands move outside of the camera’s field of view. Michael outlines potential future solutions, such as wider field-of-view cameras or software that remembers hand positions when they leave the tracking zone. He hints at the possibility of integrating multiple cameras for even greater coverage in future VR systems.
📲 Gesture-Based Interface for Seamless Transitions
The team demonstrates a swipe gesture that allows users to switch between the real world and the virtual world seamlessly. Michael discusses the thought process behind creating this gesture, which provides a smooth and intuitive transition between realities. He explains how matching the gesture to the visual transition makes the experience more cohesive and memorable for users, highlighting Leap’s focus on creating fluid and natural user experiences.
🚀 What’s Next for Dragonfly and Leap Motion
In the final part of the discussion, Michael shares that there will be upcoming announcements about Dragonfly’s integration with other devices. While Dragonfly is just the beginning, Leap Motion’s software will continue to evolve, improving hand tracking and user interaction in VR and AR. The team is excited about future opportunities to refine the technology and integrate it into more consumer products.
Mindmap
Keywords
💡Dragonfly
💡Leap Motion
💡VR (Virtual Reality)
💡AR (Augmented Reality)
💡Hand Tracking
💡OEM (Original Equipment Manufacturer)
💡Pass-through
💡Software vs. Hardware
💡RGB and Infrared Pixels
💡Field of View
Highlights
Leap Motion showcases Dragonfly, an internal OEM prototype with greater than HD resolution and RGB plus infrared pixels, aimed at VR/AR experiences.
Dragonfly offers new UI developments for developers, allowing users to interact with a holographic interface via hand gestures.
The shift towards VR became clear for Leap Motion due to the need for new input methods and the increasing excitement in the VR development community.
Leap Motion plans to integrate Dragonfly directly into VR headsets for a more seamless experience, reducing costs and improving form factors.
Embedding Dragonfly in VR headsets allows for more comprehensive hand-tracking capabilities, benefiting both developers and consumers.
Dragonfly is considered more of an experimental prototype rather than a next-generation Leap device, with the software playing a crucial role in future developments.
Hand tracking is expected to become a standard feature in many VR devices, potentially removing the need for standalone peripherals.
The wide field of view and human baseline adjustment in Dragonfly are designed to enhance VR interactions, especially for hand tracking at longer distances.
Dragonfly features RGB cameras alongside infrared sensors, offering a more natural view of the world and enabling deeper integration of virtual and actual environments.
The combination of virtual and real worlds in AR/VR is seen as a key area of growth, potentially leading to new transparency settings for immersive experiences.
The wider field of view in Dragonfly addresses limitations in current hand-tracking technology, allowing users to interact with objects further away.
Leap Motion continues to refine software for hand tracking, ensuring rapid recovery when hands re-enter the field of view.
Future advancements in Dragonfly and similar technologies may include multiple cameras for a more comprehensive field of view.
The swipe gesture that transitions between real-world and virtual environments has been released as open-source and enhances VR immersion.
Dragonfly represents an important step in Leap Motion's journey, but the company emphasizes that ongoing software development will drive future innovations.